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SubModule.xml
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38 lines (37 loc) · 1.28 KB
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<?xml version="1.0" encoding="utf-8"?>
<Module>
<Name value="Captivity Events" />
<Id value="zCaptivityEvents" />
<Version value="v1.3.10.1300" />
<ModuleType value="Community" />
<ModuleCategory
value="Singleplayer" />
<DependedModules>
<DependedModule Id="Native" DependentVersion="v1.3.10" />
<DependedModule Id="SandBoxCore" DependentVersion="v1.3.10" />
<DependedModule Id="Sandbox" DependentVersion="v1.3.10" />
<DependedModule Id="CustomBattle" DependentVersion="v1.3.10" />
<DependedModule Id="StoryMode" DependentVersion="v1.3.10" />
<DependedModule Id="Bannerlord.MBOptionScreen" DependentVersion="v5.11.3" Optional="true"/>
</DependedModules>
<SubModules>
<SubModule>
<Name value="Captivity Events" />
<DLLName value="CaptivityEvents.dll" />
<SubModuleClassType value="CaptivityEvents.CESubModule" />
<Tags>
<Tag key="DedicatedServerType" value="none" />
<Tag key="IsNoRenderModeElement" value="false" />
</Tags>
</SubModule>
</SubModules>
<Xmls>
<XmlNode>
<XmlName id="GameText" path="module_strings"/>
<IncludedGameTypes>
<GameType value = "Campaign"/>
<GameType value = "CampaignStoryMode"/>
</IncludedGameTypes>
</XmlNode>
</Xmls>
</Module>