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Interval & duration manipulation #36

@Chillu1

Description

@Chillu1

Why this logic should be in the library, and not user game logic
Interval & duration timers can only be affected inside of ITimeComponents

Describe the solution you'd like
Non-status effect related multiplier, that can be changed/fed. To have more control over the internal timers.

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    enhancementNew feature or requestmodifier logic requestNew modifier logic for more lacking functionality

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