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mainwindow.h
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102 lines (81 loc) · 2.28 KB
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#pragma once
//
// Lucky Resistor Micro Disk
// --------------------------------------------------------------------------
// (c)2016 by Lucky Resistor
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#include <QtWidgets/QMainWindow>
#include <QtWidgets/QTreeWidgetItem>
namespace Ui {
class MainWindow;
}
/// The main window class
///
/// Contains everything for this simple app.
///
class MainWindow : public QMainWindow
{
Q_OBJECT
/// The data roles.
///
enum DataRoles : int {
DataPath = Qt::UserRole,
DataSize = Qt::UserRole+1
};
public:
/// Create a new main window.
///
explicit MainWindow(QWidget *parent = 0);
/// dtor
///
virtual ~MainWindow();
public Q_SLOTS:
/// Generate the final disk image.
///
void on_actionGenerate_triggered();
/// Add a new file to the list
///
void on_actionAddFile_triggered();
/// Remove the selected file from the list
///
void on_actionRemoveFile_triggered();
/// Show the documentation.
///
void on_actionDocumentation_triggered();
protected: // Overwrite events
virtual void closeEvent(QCloseEvent *e);
private:
/// Initialize the user interface.
///
void initializeUi();
/// Load all settings from the preferences.
///
void loadSettings();
/// Save all settings in the preferences.
///
void saveSettings();
/// Update the state of the buttons.
///
void updateButtonStates();
/// Add a file to the list.
///
void addFileToList(const QString &path);
/// Generate the final image.
///
void generateImage(const QString &path);
private:
Ui::MainWindow *ui; ///< The user interface.
};