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This is a major update to FlightAssistant. Please use Discord or GitHub to discuss this release or report any bugs.

A wiki is now available: https://github.com/Octol1ttle/FlightAssistant/wiki

Changes from Beta 1

  • Added Chinese localization
  • Changed the default durability display style to Time
  • Made the BELOW G/S warning alert show when deviation is more than 2.5 blocks and the player is below minimums
  • Reduced sensitivity of the DON'T SINK alert
  • Adjusted the attitude display to account for crosshair offset
  • Adjusted the way vertical deviation is displayed
  • Reduced the maximum recommended pitch to 45 degrees in the F/CTL PROTECT LOST alert text
  • Fixed an issue that caused TERRAIN AHEAD and PULL UP alerts to appear only right before impact
  • Fixed an issue that caused AUTO FLT AP OFF and AUTO FLT A/THR OFF alerts to not be displayed when they occur due to losing protections and chunk unloading
  • Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active

If you weren't keeping up with changes in v3, here's a quick overview:

  • HUD overhaul
    • New layout:
    • The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
  • Commands are gone and replaced with the Setup Screen (see below)
  • Introduced the FlightAssistant Setup Screen
    • Opened with Numpad Enter by default
    • Used to reset and temporarily disable computers & displays
    • Used to configure the autopilot
    • Used to fill out the flight plan
  • Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
  • Added Chinese localization