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Copy file name to clipboardExpand all lines: src/SMAPI/Framework/Input/SInputState.cs
+24-6Lines changed: 24 additions & 6 deletions
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@@ -29,6 +29,15 @@ internal sealed class SInputState : InputState
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/// <summary>Whether there are new overrides in <see cref="CustomPressedKeys"/> or <see cref="CustomReleasedKeys"/> that haven't been applied to the previous state.</summary>
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privateboolHasNewOverrides;
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/// <summary>The builder which reads the game pad state and applies overrides.</summary>
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