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Fake structure decal does not show initially #2497
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BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingGLAAffects GLA factionAffects GLA factionMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerThisProjectThe issue was introduced by this project, or this task is specific to this projectThe issue was introduced by this project, or this task is specific to this projectZHRelates to Zero HourRelates to Zero Hour
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BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingGLAAffects GLA factionAffects GLA factionMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerThisProjectThe issue was introduced by this project, or this task is specific to this projectThe issue was introduced by this project, or this task is specific to this projectZHRelates to Zero HourRelates to Zero Hour
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Bug Description
The decal FS_FAKE shadow texture will not show when placing a scaffold until the worker starts building (causing the structures to update). This also affects pre placed fake structures on a map.
Issue is present since weekly-2025-10-24
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