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16 | 16 | { WGPUColor x = WGPU_COLOR_INIT; } |
17 | 17 | { WGPUCommandBufferDescriptor x = WGPU_COMMAND_BUFFER_DESCRIPTOR_INIT; } |
18 | 18 | { WGPUCommandEncoderDescriptor x = WGPU_COMMAND_ENCODER_DESCRIPTOR_INIT; } |
| 19 | +{ WGPUCompatibilityModeLimits x = WGPU_COMPATIBILITY_MODE_LIMITS_INIT; } |
19 | 20 | { WGPUCompilationMessage x = WGPU_COMPILATION_MESSAGE_INIT; } |
20 | 21 | { WGPUConstantEntry x = WGPU_CONSTANT_ENTRY_INIT; } |
21 | 22 | { WGPUExtent3D x = WGPU_EXTENT_3D_INIT; } |
22 | 23 | { WGPUExternalTextureBindingEntry x = WGPU_EXTERNAL_TEXTURE_BINDING_ENTRY_INIT; } |
23 | 24 | { WGPUExternalTextureBindingLayout x = WGPU_EXTERNAL_TEXTURE_BINDING_LAYOUT_INIT; } |
24 | 25 | { WGPUFuture x = WGPU_FUTURE_INIT; } |
25 | 26 | { WGPUInstanceLimits x = WGPU_INSTANCE_LIMITS_INIT; } |
26 | | -{ WGPULimits x = WGPU_LIMITS_INIT; } |
27 | 27 | { WGPUMultisampleState x = WGPU_MULTISAMPLE_STATE_INIT; } |
28 | 28 | { WGPUOrigin3D x = WGPU_ORIGIN_3D_INIT; } |
29 | 29 | { WGPUPassTimestampWrites x = WGPU_PASS_TIMESTAMP_WRITES_INIT; } |
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57 | 57 | { WGPUSurfaceTexture x = WGPU_SURFACE_TEXTURE_INIT; } |
58 | 58 | { WGPUTexelCopyBufferLayout x = WGPU_TEXEL_COPY_BUFFER_LAYOUT_INIT; } |
59 | 59 | { WGPUTextureBindingLayout x = WGPU_TEXTURE_BINDING_LAYOUT_INIT; } |
| 60 | +{ WGPUTextureBindingViewDimension x = WGPU_TEXTURE_BINDING_VIEW_DIMENSION_INIT; } |
60 | 61 | { WGPUTextureComponentSwizzle x = WGPU_TEXTURE_COMPONENT_SWIZZLE_INIT; } |
61 | 62 | { WGPUTextureViewDescriptor x = WGPU_TEXTURE_VIEW_DESCRIPTOR_INIT; } |
62 | 63 | { WGPUVertexAttribute x = WGPU_VERTEX_ATTRIBUTE_INIT; } |
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67 | 68 | { WGPUComputePassDescriptor x = WGPU_COMPUTE_PASS_DESCRIPTOR_INIT; } |
68 | 69 | { WGPUComputeState x = WGPU_COMPUTE_STATE_INIT; } |
69 | 70 | { WGPUDepthStencilState x = WGPU_DEPTH_STENCIL_STATE_INIT; } |
70 | | -{ WGPUDeviceDescriptor x = WGPU_DEVICE_DESCRIPTOR_INIT; } |
71 | 71 | { WGPUFutureWaitInfo x = WGPU_FUTURE_WAIT_INFO_INIT; } |
72 | 72 | { WGPUInstanceDescriptor x = WGPU_INSTANCE_DESCRIPTOR_INIT; } |
| 73 | +{ WGPULimits x = WGPU_LIMITS_INIT; } |
73 | 74 | { WGPURenderPassColorAttachment x = WGPU_RENDER_PASS_COLOR_ATTACHMENT_INIT; } |
74 | 75 | { WGPURequestAdapterOptions x = WGPU_REQUEST_ADAPTER_OPTIONS_INIT; } |
75 | 76 | { WGPUShaderModuleDescriptor x = WGPU_SHADER_MODULE_DESCRIPTOR_INIT; } |
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83 | 84 | { WGPUBindGroupLayoutDescriptor x = WGPU_BIND_GROUP_LAYOUT_DESCRIPTOR_INIT; } |
84 | 85 | { WGPUColorTargetState x = WGPU_COLOR_TARGET_STATE_INIT; } |
85 | 86 | { WGPUComputePipelineDescriptor x = WGPU_COMPUTE_PIPELINE_DESCRIPTOR_INIT; } |
| 87 | +{ WGPUDeviceDescriptor x = WGPU_DEVICE_DESCRIPTOR_INIT; } |
86 | 88 | { WGPURenderPassDescriptor x = WGPU_RENDER_PASS_DESCRIPTOR_INIT; } |
87 | 89 | { WGPUVertexState x = WGPU_VERTEX_STATE_INIT; } |
88 | 90 | { WGPUFragmentState x = WGPU_FRAGMENT_STATE_INIT; } |
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