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cbodirsky/README.md

Hello, I'm Chris Bodirsky 👋

Systems-focused developer building modular simulations, data-driven systems, and algorithmic visualizations across Unity, Roblox Studio, and Java.

🔧 Featured Projects

🛠️ Tech Stack



🎓 Education

AAS Computer Information Systems (4.0 GPA, PTK)
BS Accounting

📫 Contact

GitHub Email

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  1. AssetRush AssetRush Public

    Roblox trading game prototype, applying deterministic pricing, data-driven item definitions, real-time UI synchronization, and server-authoritative inventory management.

    Luau

  2. JunkyardSimProto JunkyardSimProto Public

    A Unity prototype exploring physics‑driven item interaction, container logic, and dynamic object processing inspired by games like Cash Cleaner Simulator and Miner Mogule.

    C#

  3. Algorithm_Visualizer_Idle Algorithm_Visualizer_Idle Public

    Algorithm Idle is an idle game designed to demonstrate various algorithms. Part of my Data Structures final project.

    Java