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Refactor/modular engine build#12

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Gperez88 wants to merge 7 commits intodevelopfrom
refactor/modular-engine-build
Open

Refactor/modular engine build#12
Gperez88 wants to merge 7 commits intodevelopfrom
refactor/modular-engine-build

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Gperez88 and others added 7 commits March 6, 2026 22:03
Add comprehensive documentation for new unified platform abstractions:
- Platform Memory API with cross-platform Flash/RAM macros
- Unified Logging System with automatic ESP32/Native routing
- Enhanced physics documentation for sensors and one-way platforms
- Complete migration guide from v1.0.0 to v1.1.0
- Updated navigation, index page, and sitemap
- Add SceneManager, UIPanel, UIPaddingContainer, and Particles API docs
- Fix Renderer primitive method signatures (Color → uint16_t)
- Create index pages for Getting Started, Manual, and Examples sections
- Update global config with modular compilation flags
- Add cross-references and platform compatibility notes
- Introduce multi-palette support for 2bpp and 4bpp tilemaps, allowing each cell to use different background palette slots (0–7).
- Update API reference to include details on registering and using custom palettes.
- Revise tilemap editor documentation to clarify multi-palette export behavior and layer palette slot assignments.
- Add examples for initializing and rendering tilemaps with multiple palettes in the usage guide.
…lettes

docs: enhance tilemap and palette documentation
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