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12 changes: 8 additions & 4 deletions CommunityBugFixCollection/PauseAnimatorUpdates.cs
Original file line number Diff line number Diff line change
Expand Up @@ -19,17 +19,21 @@ private static bool Prefix(Animator __instance)

__instance._playback.ClipLength = (__instance.Clip.Asset?.Data?.GlobalDuration).GetValueOrDefault();

if (!__instance._fieldMappersValid)
__instance.GenerateFieldMappers();

if (!_lastPositionByAnimator.TryGetValue(__instance, out var lastPosition))
{
// Make sure that initial state is always applied,
// Make sure that initial state is always applied for new animators,
// since playback position can't be < 0
lastPosition = -1;
_lastPositionByAnimator.Add(__instance, lastPosition);
}

if (!__instance._fieldMappersValid)
{
// Also make sure that initial state is always applied after the field mappers change
lastPosition.Value = -1;
__instance.GenerateFieldMappers();
}

if (lastPosition != __instance.Position)
{
var position = lastPosition.Value = __instance.Position;
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