Refactor GuiSelector, implement GuiScrollContainer in popups#2783
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oznogon wants to merge 6 commits intodaid:masterfrom
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Refactor GuiSelector, implement GuiScrollContainer in popups#2783oznogon wants to merge 6 commits intodaid:masterfrom
oznogon wants to merge 6 commits intodaid:masterfrom
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Add GuiScrollContainer, a subclass of GuiContainer to support arbitrary and nested scrolling elements. This relies on changes in SeriousProton to implement GL_SCISSOR_TEST in RenderTarget. Child element positions and click/hover handling are translated relative to the scroll position. These containers can be nested, and mousewheel and scroll events are passed down the tree. This container element can also replace the bespoke scrolling behaviors in other element types, such as GuiListbox. - Pass focus, text input through GuiScrollContainer. - Position nested GuiSelector popups relative to scroll translation - Add scrollToOffset() function to allow other elements to control scroll position. - Handle layout padding in scissor rects.
- Use pragma once guard - Internal consistency in formatting - Expand terse varnames - Remove redundant public/protected sections in the header
Increase the default scrollbar click_change on GuiScrollContainer to 50, matching mousewheel scroll increments.
Limit GuiSelector popup lists to 10 visible items and scroll the list if necessary.
Use GuiEntryList's existing icon support to render icons for GuiSelector options, both in the selector and in its popup list.
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This draft demonstrates usage of #2775 and stacks on that PR. 2775 requires daid/SeriousProton#300, and CI will fail without SP 300.
Limit
GuiSelectorpopup lists to 10 items (500 virtual px) inGuiScrollContainer, and make popups that exceed that length scrollable. Adjust popup closing behavior accordingly to allow clicking on the scrollbar to navigate the list.This also implements methods to set the popup's width to a value larger than the GuiSelector's for text-fitting purposes, and clips value text to the GuiSelector's bounds.
Fixes #2646.