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fix: use different bundle ID for dev runner #1806
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juliusmarminge
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pingdotgg:main
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nmggithub:separate-dev-runner-bundle-id
Apr 10, 2026
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Stale cache serves old bundle ID without rebuild
Medium Severity
LAUNCHER_VERSIONremains at1after changing the bundle ID logic. The build cache (expectedMetadata) only checkslauncherVersion, source path, source mtime, and icon mtime — not the bundle ID itself. Developers with an existing cached.electron-runtimeapp bundle won't get a rebuild, so their dev runner will keep the oldcom.t3tools.t3codebundle ID, defeating the purpose of this change. BumpingLAUNCHER_VERSIONto2would force a cache invalidation and rebuild.Additional Locations (1)
apps/desktop/scripts/electron-launcher.mjs#L109-L115Reviewed by Cursor Bugbot for commit 862f65c. Configure here.
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Feels a bit weird to do a whole version jump for this, but, given the dev runner is all this file is for (per the comment at the top of it), perhaps it's ok.