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raylib.GenImageCellular
JoeStrout edited this page Apr 29, 2026
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2 revisions
Generate image: cellular algorithm. Bigger tileSize means bigger cells
| Parameter | Default Value | Note |
|---|---|---|
| width | 256 | |
| height | 256 | |
| tileSize | 32 |
| Condition | Return Value |
|---|---|
| (always) | map |
img = raylib.GenImageCellular(128, 128, 16)
tex = raylib.LoadTextureFromImage(img)
raylib.UnloadImage img
raylib.BeginDrawing
raylib.ClearBackground raylib.BLACK
raylib.DrawTexture tex, 0, 0, raylib.WHITE
raylib.EndDrawing
raylib.UnloadTexture tex