Skip to content

raylib.LoadTextureFromImage

JoeStrout edited this page Apr 29, 2026 · 3 revisions

Load a texture from image data NOTE: image is not unloaded, it must be done manually

Parameters

Parameter Default Value Note
image

Return value

Condition Return Value
(always) map

Notes

Example

img = raylib.LoadImage("sprite.png")
tex = raylib.LoadTextureFromImage(img)
raylib.UnloadImage img
if raylib.IsTextureValid(tex) then
    raylib.DrawTexture tex, 0, 0, raylib.WHITE
    raylib.UnloadTexture tex
end if

Clone this wiki locally