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raylib.LoadModelFromMesh
JoeStrout edited this page Apr 29, 2026
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Load model from generated mesh WARNING: A shallow copy of mesh is generated, passed by value, as long as struct contains pointers to data and some values, get a copy of mesh pointing to same data as original version... be careful!
| Parameter | Default Value | Note |
|---|---|---|
| mesh |
| Condition | Return Value |
|---|---|
| (always) | map |
camera = {position:[0,5,10], target:[0,0,0], up:[0,1,0], fovy:45, projection:raylib.CAMERA_PERSPECTIVE}
raylib.InitWindow 800, 600, "LoadModelFromMesh"
mesh = raylib.GenMeshSphere(1, 16, 16)
model = raylib.LoadModelFromMesh(mesh)
while not raylib.WindowShouldClose
raylib.BeginDrawing
raylib.ClearBackground raylib.RAYWHITE
raylib.BeginMode3D camera
raylib.DrawGrid 10, 1.0
raylib.DrawModel model, [0,1,0], 1.0, raylib.WHITE
raylib.EndMode3D
raylib.EndDrawing
end while
raylib.UnloadModel model
raylib.CloseWindow