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raylib.IsRenderTextureValid

JoeStrout edited this page Apr 29, 2026 · 3 revisions

Check if a render texture is valid (loaded in GPU)

Parameters

Parameter Default Value Note
target

Return value

Condition Return Value
(always) number

Notes

Example

rt = raylib.LoadRenderTexture(800, 600)
if raylib.IsRenderTextureValid(rt) then
    print "Render texture ready"
    raylib.UnloadRenderTexture rt
end if

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